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Daniel Ibironke | Unreal Engine Games Designer
My Projects
Intuitive Onboarding

Terminal Recall

Lancer
Tank Blaster


About me
Hello, and welcome to my portfolio! My name is Daniel Ibironke, and I’m a Computer Games Design graduate of Staffordshire University London with a passion for creating engaging, interactive experiences using Unreal Engine. I specialise in implementing mechanics, developing intuitive user interfaces, and writing detailed design documentation.
Over the course of my degree, I’ve gained hands-on experience in mechanic prototyping, UI design, and project management, alongside exposure to Unity and version control tools like GitHub. I thrive in collaborative environments such as game jams, where communication and iteration are key to transforming ideas into playable experiences.
Outside of development, I’m fascinated by the storytelling potential of games, the way gameplay systems can blend with a narrative to evoke emotion and immersion. Bilingual in Spanish and English, I’m eager to continue growing as a designer and contribute to innovative and creative projects.

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